My suggestion is to create a permanent sticky post which has information for gamers to go to when new things come out. I just recommended in other posts having more tutorial information to help keep the gamers up to date. Its not a problem right now to create the solid fuel or tank the extra products until they have more uses, which I see they are starting too, and I look forward to see where it is going to go. Making the game more immerse and challenging is the whole point, and you really are doing such a great job on it. To say that is to say why bother continuing to make any other advancements on the game! You did not go too far with the intermediate products. I would hate to see you merge or remove anything, I really dont see that as necessary. I really like the way it is now, and where it is going. I generally don't bother automating production too much until later in the game. I struggled for quite some time when playing the game with that. One thing to keep in mind is that not everyone is a pro that knows all the ratios and knows all the materials needed for everything to automate it at 'early' levels. (Also it being an even number will make it work properly with the 128 plate stack when doing stack entry). 2xplates would probably be a bit too far, but it would certainly ease up the process. Plus given how many new things require steel I would seriously suggest lowering the 'cost' to smelt it. The documentation aspect of the crafting menu is a step in the right direction but because of the sheer amount of different things requiring different things it will get overwhelming very easily. It would be fine if things were documented better. They're good don't get me wrong, but the structure slows the pace of the game down a bit too much and it complicates the game in a way that will put off new people and casual gamers. I have to agree it probably went too far with the intermediate products. Three to actually turn it into something useful. It seems really odd that you can't actually utilize it without wastage until you've researched two techs. Or at least unlock the storage tanks with the Derrick. Yeah I definitely think that merging the oil techs would be good. Merging the first 2 oil technologies might make sense and we might do it, or we can find some primitive way to use crude oil as well. The icon of steam engine is really wrong in the oil processing, we will fix that. Using oil in the steam engine is way to rid of the fluids that are not needed (without getting anything), that we actually didn't think of, but for now it is a nice way to do it, we plan to do some kind of burner. the old way, we didn't have the time to implement engines powered directly by oil. The only usage for light oil is now to be changed into solid fuel and used in boilers/furnaces/trains etc. It is possible that we went too far with the intermediate products, but we enjoyed the game this way and this is some kind of first attempt, if most of the people feel that it is too complicated we can dumb it down a little. I will try to answer all the questions here:
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